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Board: Beta testing
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Welcome, Beta Tester

Posted by perklason · 23-03-2015 - 09:35


23-03-2015 - 09:35

What is this? A farm?

This is what is called a render farm. It consists of a bunch of computers that you can use to render 3D images and animated films that you have made in the nice (and free) program Blender (

Ok, so how does work?

It is really simple to render your Blender files here. Just click on RENDER in the menu, create a job, go through the five steps for setting up the job and click on the START button. As your job renders, each frame will appear as a thumbnail, and you can download the result as either a series of stills or video files in compressed or lossless video formats.

How much does it cost?

The cost for rendering at is 9 EURO per hour or part of an hour. Plain and simple. During that time you have exclusive access to the hardware of a Render Unit at the farm.

How can I become a beta tester?

Simply register as a user here and you will be a beta tester. We will give you one hour free rendering time and 50% discount during the beta testing period.

What are the file requirements for the .blend files I upload?

1) Use Cycles Render.2) Pack everything into the .blend file (File->External Data->Pack All Into .blend).

How much rendering power do I get and what is a Render Unit?

When you render with you are actually renting a Render Unit with hardware that is entirely at your disposal. A Render Unit consists of 20 high-end GPUs (we use Nvidia GTX 970). To calculate the approximate rendering time for your scene, click on PRICING.

Can I only render Blender files here?

Yes, for now. As the name of this site suggests, we are dedicated to Blender. We are so because we really like Blender and the open source concept in general.

Oops, my rendered images look weird. Can I go back and do it again?

Yes. When the rendering starts you will get a mail notifying you, and you can then click on its link to go to the job and monitor each frame as it is being output. If something looks wrong and you need to make changes in the .blend file, you just stop the job, upload the new corrected file and then restart the job. If things were good up to a certain frame, you can restart the job from the next frame and on. In other words, you can at any time take manual control of your render job. You can even render several .blend files as long as you stay within your scheduled time (you pay per scheduled hour).

Shall I use Blender Internal or Cycles? is made for Cycles, since we are GPU based and Blender Internal cannot use GPU rendering.

How can I make my scenes render as quickly as possible?

1. Light Paths->Bounces: Set Min to 0 and Max to 4 (which is often enough). 2) Under Performance, set Tile Size to 256 for both X and Y and use Tiles: Top to Bottom. 3) Turn off Caustics under Light Paths and see if it still looks OK. Those are some basics that actually speed up rendering significantly.

Am I paying for the estimated rendering time, actual rendering time or scheduled rendering time?

You are paying for the scheduled render time. That time will be automatically calculated for you based on the estimated rendering time rounded up to the next full hour. If there is not enough time free for booking you can schedule a shorter time. The job will then run until the time is up and you will get a message by email. You can then schedule the job again and now set it to start from the last frame rendered. You can stop, restart and change the job as you like, to correct errors etc.

Who made your wonderful logo?

It was made by my 9 year old son who saw this site under construction, said "You need a logo", and drew it in a few seconds.

Using: Blender 2.73a
2015 Transparent Media AB Beta: 0.9.1  Bug reports here: